MIT Senior | CS & Music Tech Engineer
Hi, I'm Yahir Hernandez — an MIT senior from Chicago, IL, blending computer science with music technology.
Imagine a sandbox. You can do absolutely anything you want by building objects of your own design; the possibilities are endless. That’s computer science — a place where you can create games, algorithms, and interactive experiences of your own. You are the artist, your code is the paint, and you can paint any piece you dream of. My early programming days began by building a Galaga replica using Java fundamentals from my first programming class. This sparked the beginning of my journey and passion in computer science.
Over the years, I've delved into projects that pushed me toward the intersection of computer science, AI, and music — ultimately leading to the machine learning work I do today.
Today, I have the gracious opportunity to work as a:
• machine learning researcher at MIT AERA — exploring gaze as an attention-aware modality for collaborative audio event localization.
• machine learning engineer at Time-line — building real-time music structure analysis and drop-start tracking systems
• grader for MIT’s Interactive Music Systems — taught by Eran Egozy, co-founder of Harmonix & creator of Guitar Hero
• lead programmer at Wedge Studio — implementing core gameplay in Unity and prototyping a first-pass ML enemy pathfinding model in real-time
My personal website showcasing my projects and technical work.
A replica of the Soma Pulsar-23 drum machine built using Tone.js.
A rhythm boxing game that merges physical action with interactive visuals.
Creative tools built around interaction and generative music.
Click on a project card to see more details!
Let's connect and create something extraordinary!
Reach out for collaborations, questions, or to just chat about tech and music:
Email: [email protected], [email protected]
LinkedIn: Yahir Hernandez
GitHub: notyahir